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Fluid Portals System & Non-euclidian Tunnels v1.3

Fluid Portals System & Non-euclidian Tunnels

Fluid Portals System & Non-euclidian Tunnels – download Unity asset

CONTENT
This asset gives you:
- Fluid Portals System
- Non-Eculidian tunnel effect
- A first person controller ...all ready to drag and use.

At the bottom you have links to online documentation,video of the latest version being played and demonstration of the easy implementation. Also, a real build so you can play the demo yourself.

"Fluid portals" means you can enter a portal (from room A to room B) without noticing when you leave one room and enter the other, since you can see the other room at every moment, as if it was really there across the arch.

This portals only teleport from one side. From the other side they look like normal archs.

This package also contains a "non-euclidian" tunnel effect. That means, a tunnel that from outside looks short but from inside is huge, and it comes in two versions:
- One with both long sides
- One with only one long side (only from one end you enter the long tunnel)

The package contains a demo scene with 4 rooms connected with this portals, and a ball gun, just to experiment with other objects going through portals.

Asset version: 1.3
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