Beast is an advanced tessellation shader integrated into Unity's Standard (for Built-in RP) and Lit (for Universal RP) shaders and offers: • Four type of tessellation: 1) Fixed 2) Distance Based 3) Edge length 4) Phong • Recalculation of dispalced Normals and Tangents. • Supports lightmapping and global illumination. • Fully compatible with Unity's post processing and image effects. • Faster shadow caster pass with controllable tessellation LOD.
Shaders are Curved World 2020 compatible.
Supported Unity versions: 2018.4, 2019.4, 2020.2.1 or higher. Supported render pipelines: Built-in and Universal.