Welcome to PSXEffects! This is an asset package designed to assist you in simulating retro PlayStation 1 graphics with just one script and a shader. Setup is very easy with instructions and documentation included.
Key features include: • Adjustable aliased resolution • Two separate downscaling workflows • Fixed downscale resolution • Framerate limiting • Camera position inaccuracy • Affine texture mapping (texture distortion) • Texture Cruncher editor tool • Draw distance for entire polygons • Vertex snapping • Polygon depth error simulation • Color depth • Scanlines (Vertical and Horizontal) • Screen-space dithering • Material color tinting • Unlit toggle • Transparency support • Cutout support • Backface culling toggle • Specular support • Gouraud specular support • Per-vertex diffuse lighting • Cubemap support • Normal mapping • Metal/smoothness mapping • Emission mapping • Specular mapping • LOD texture support • Vertex color support • Fog support • Point/spot light support • Lightmap support • Realtime shadow support • Translucent shadow support • Saturated diffuse slider • Contrast-enhanced fade in/out effects • Original PSX lighting techniques • Plenty of shader properties • Works with multi-camera setups • Linear color space support • All adjustable settings
NOTE: This asset package only supports the Standard render pipeline at the moment and will not work with HDRP or URP/LWRP.