Universal Character Customization System

Universal Character Customization System

Download Unreal Engine Asset – Universal Character Customization System

Design your own high quality characters, rigged to the UE4 mannequin, inside the editor in seconds. Males, females and monsters. Plug and play. Beautiful skin & hair shaders. Tons of free assets (clothing, accessories, hairstyles and beards, etc.)

UCS empowers developers and players by allowing them to design high quality humanoid characters (males, females or monsters) within the engine.

> 50 morph targets to define the shape of the face, eyes, nose, mouth, etc.
15 Bone modifiers to determine overall shape (arms size, body fat, etc.)
> 65 shader parameters for skin, age, muscularity, hair, etc.
12 stunning hairstyles (extremely customizable morphs & shader parameters) + 7 beard styles
Very efficient hair wind vertex animation. Control wind direction and speed using a material parameter collection. New: Hair animation with movement!
>50 free cloth meshes: Medieval armors, helmets, modern T-Shirts, Polo Shirts, Jackets, Pants, Glasses, Hats, etc. More added for free on each update!
Customizable cloth: up to 4 material layers, cloth fuzz, dirt, etc.
Amazing eye shader with configurable colors, veins, scale, animated glow, etc.
Cosmetic effects: blush, eyeliner, eyeshadow and lipstick.
Decals (freckles, scars, etc)
Configurable teeth, gums, tongue, dirt, shape, orientation, etc.
Powerful randomizer tool to effortlessly generate new characters or create small variations to existing ones.
Free simple IK foot placement system
Update 0.3: it can now be used as a player character creator as well!

Technical Details

Number of Blueprints: 6

Input: N/A

Network Replicated: (Yes)

Supported Development Platforms: Windows (It should work on other platforms but I haven't tested it)

Supported Target Build Platforms: Same as above

Documentation: PDF manual included + video tutorials

Update history

v0.1: Better deformations + support for 4.25
v0.2: 3 new morph targets + mohawk hairstyle + Anim Blueprint optimizations + 2 extra clothing slots + new decals
v0.3: Player character creation (runtime) + in-game presets changing + hair clipping masks + headgear + new clothing + tutorial map
v0.4: Code cleanup & player character creation improvements
v0.5: Fixed issue related to the BP_LightStage object that prevented packaging
v0.6: Added hair animation with character velocity. It's a cool effect at virtually no extra rendering cost.
v0.7: Added 2 medieval armor sets (total 6 meshes): upperbody, lowerbody and helmets with normal, rusted and golden texture sets.
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    1. Hi, this file is completely empty
      could you please fix it?
      Thank you!