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Character Wound System v4.25-4.26

Character Wound System

Character Wound System – download Unreal Engine asset

Character Wound System let you shoot/hit enemies and create a blood mask where you hit it.This system uses a blood mask (texture) used to create blood effects in your characters, you can shoot/hit them in animation or in ragdoll mode. No c++ required, it uses a SceneCapture2D to render the blood mask texture only when a new hit is requested, it have no extra performance cost and no additional draw calls when not adding new hits.

Features:
- Full body damage system for characters, while playing animations or in ragdoll mode
- Uses a texture mask, so it's easy to implement your own blood shaders
- All blueprint, no C++ required

Asset version: 4.25-4.26
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    1. Asset suggestion: https://www.unrealengine.com/marketplace/en-US/product/semi-permanent-blood-droplets . This one have some interesting features