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Burned Dead Forest Biome v4.26

Burned Dead Forest Biome







Download Unreal Engine Asset – Burned Dead Forest Biome


Complete biome solution to build a photorealistic burned dead forest. Full procedural forest generation or painting. High resolution models and textures of trees, rocks, debris and more. Powerful materials and landscape shader, highly tweakable.

Complete biome solution to build a photorealistic burned dead forest. Full procedural forest generation or painting.

High resolution photogrammetry models and textures of burned and dead trees, rocks, debris and more. All assets with full sets of LODs, tweaked for maximum performance at highest photo realistic quality. All asset setup for painting or full procedural forest generation. Build incredibly detailed forests with a few clicks. There is a large variation of fully setup foliage actors, ready to paint an entire forest with burned debris, burned bushes, twig and rocks assets. Set the forest on fire, large to small particle systems using fluid sims. A advanced ground material with 4 different surface types and auto slopes. Also included, a dynamic water puddle material as well as a material wind system. Powerful materials and landscape shader, highly tweakable.


FEATURES:

High resolution photogrammetry models and textures
Procedural forest generation
Procedural burn marks
Interactive foliage
Large/Medium/Small Fire particle systems
4 paintable landscape layers
Paintable procedural water puddles
Procedural slope material
Procedural ground cover
Procedural moss material function
Material wind system
Full set of LODs + billboards
4qkm example map (showcase)

Technical Details
ASSET LIST:

Large Burned/Dead Trees: 6
Medium Burned/Dead Trees: 6
Small Burned/Dead Trees: 4
Fallen Burned Trees: 3
Plants: 27
Ground Cover: 29
Rocks: 11
Slopes: 15
Debris: 16
Background: 2
Ground Materials: 9
Fire Particles Systems: 4


Physically-Based Rendering: Yes

Texture Size: the majority of assets use 4096x4096 base color, normal and utility textures

Collision: Yes (automatically generated)

Vertex Count: ~22000/5000/2500/150 (trees) ~3000-750 (medium assets), ~1500-50 (plants)

LODs: 1-4 Levels of LOD

Number of Meshes: 126

Number of Materials and Material Instances: 147

Number of Textures: 180

Intended Platform: PC

Platforms Tested: PC



Asset version: 4.26
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